
The fundamental flaw of that premise is that it assumes that there’s a game here that’s worth playing in the first place. There are some who say that you really need to learn to play this game before you can judge it. It’s genuinely hard to believe someone had the chance to make a Ghostbusters video game and came up with this. Ghostbusters has the audacity to try to be this strange combination of various gameplay concepts when the fundamentals of controls, visuals, and logical progression so clearly elude it. To its credit, this game nails both of those elements.Īs you probably guessed, that’s exactly what we have here. There are two things worth remembering about Gilligan’s Island: the theme song and how annoying Gilligan was. If it’s not the most unintuitive bit of 8-bit game design, it’s certainly one of the most unenjoyable. It’s supposed to offer a time travel adventure that spans the scope of the last two Back to the Future films, but I dare you to play this for more than 20 minutes without feeling tears in your eyes and the words “What do you want me to do?!?!” escape your lungs. To be honest, I still don’t know what this game expects from me. Back to the Future Part II and III, meanwhile, somehow beats Primer for the title of “most confusing use of time travel in entertainment history.” The first Back to the Future game for NES was bad, but at least it followed basic video game logic in terms of its level structure. It’s truly impressive that this game manages to botch a concept this simple, but that’s the magic of the NES era. It really all depends on your ability to determine which of the blurred on-screen figures the game is trying to pretend is supposed to be Waldo. You know, it’s pretty amazing that Where’s Waldo? the video game can’t offer an experience comparable to the Where’s Waldo? books considering that the books weren’t exactly the great American novels.īeating this game will either take you five minutes or 50 years. While it almost feels too easy to pick on developer Color Dreams (the studio responsible for many terrible unlicensed NES games, many of which were based on the Bible), Operation Secret Storm is really on another level in terms of all-time bad games. To it’s credit, this game does recreate the sensation of being trapped in a dank underground cave. Just in case that level of abuse wasn’t enough to make you love their project, the developers decided to just go ahead and fill their game with essentially invisible items that no sane person would ever find organically despite the fact that they’re required to progress. Super Pitfall‘s developers seemed to believe that the reason people love video games is that they offer the chance to listen to repetitive music while dying all the time to obstacles you have little to no chance to avoid. There’s no shortage of NES games that are difficult to the point of being fundamentally unenjoyable, but Super Pitfall may just be the king of that particular trash heap. Tag Team WrestlingĮven with all of the other bad wrestling games for the NES (and there were many), Tag Team Wrestling manages to stand apart largely by virtue of being fundamentally unplayable in nearly every way you can imagine. Are they among the worst NES titles ever? Absolutely, but years later, there’s something about remembering the pain of playing them and sharing those memories with others that is strangely enjoyable. At a time when console gaming was basically the digital wild west, it was incredibly difficult to tell good games from bad ones, and developers often exploited that fact to get us to buy titles that refuse to leave the deepest, darkest parts of our nostalgia all these years later. You may get the occasional indie game that is basically a scam, but when it comes to major releases…well, even Cyberpunk 2077 was pretty good in a lot of ways. Say what you will about the downsides of the modern video game industry ( and there is certainly a lot to say), but there is, in most cases, a baseline standard of quality ensured by better, cheaper technology, experience, and more controlled distribution channels. The worst NES games of all time are a truly special breed of bad video games.
